Monday 5 May 2014

Character development











This work under progress is my attempt at developing a character with a background story

The basic aim was to create a character that would suit a particular scenario.
In this very exercise the character has these traits:
1.   sent from an imaginary world
2.   one man army for the destruction of the world

Hence I concentrated on the character KALKI taken from Indian mythological books and gave it a different look altogether
The character Kalki made of 3 different souls namely Vishnu, Bhrahma, Mahesh
Although he is the last avatar of lord Vishnu.
So i decided to give him a 'snake shield'.

Hope you enjoy the character conceptualization

Just the way the truck conceptualization started with a much simple approach in the start and was later converted into a beast..
This character development also started with a basic influence of an ancient Japanese armor with a couple of add-ons on the shield to give it a more 'off the planet' influential and different look



But as i kept on proceeding forward, I kept on trying to make the character look more and more powerful


While previously the character was being made with a floating head..,
Using the concept of the skull been bound to the armor with these heavy chains improved the silhouette a bit.
Adding the tusks and making the cheekbones even fatter ,to me, gave the character a more aagressive and angry look . Thus fulfilling the 'DESTROYER' requirement for the character. 
so..
With the face.. I settled somewhere around this







These in-software snapshots show my attempt at giving the character a suitable clothing which matches its over all appeal.








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